Feb 28, 2007, 01:10 AM // 01:10
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#21
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Frost Gate Guardian
Join Date: Dec 2006
Location: 13N/144E FoKai
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Whoa, didn't expect to see this thread to be ripped up to oblivion.
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Feb 28, 2007, 01:21 AM // 01:21
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#22
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Academy Page
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Quote:
Originally Posted by «Ripskin
In this you will learn what's nooby
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Misinformation like this is usually presented in poorly-written small doses, but as an in-character compilation of the major facets of what's wrong with GW monkery--bravo! It's a service to the community when threads like these show up periodically, because new monks can ask themselves "why is this bad?"
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Feb 28, 2007, 01:26 AM // 01:26
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#23
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Maybe it's one of those tongue-in-cheek things, like the mending threads?
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Feb 28, 2007, 01:35 AM // 01:35
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#24
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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Let me just start off by saying there were many times I wanted to stop reading this crap, but I ploughed on figuring it might get better. It didn't. You have no idea how to play a monk, PvE or otherwise.
Quote:
Noone likes a smiter
If you're going to be one of those monks, with 10 in smiting.. 10 in healing.. and 10 in divine prayers... then stop playing now. Smiting is not worth it! It might have some good damage, MIGHT, but wasting an elite slot or any slot will not get a compliment from your group. If you really want to do some damage switch over to Mo/N, and go with Vampiric Gaze or something like that. But Smiting is a huge no-no.
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Dumb. Smiting does plenty of damage. The only thing I can agree on is that if you're going smiting, you should go all out, don't try to heal as well.
Quote:
Mo/W
I have played the game with plenty of Mo/Ws, and only a handful of them were all that good.
"If you're pvp, then sure you can go Mo/W, just for sprint to get away"
-STOP-
In PvP it's not like an aggro, they will chase your ass down! 9 seconds is not long enough to run back into defense, and there's still crippled. You also don't have any Energy Management.
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Generally this is for Bonetti's, which is both defensive and a source of energy managemnent. Though there are better choices for secondaries.
Quote:
Protection
To me, I think protection prayers are one of the most overrated set of skills in the game. Sure you can heal them with 12+ divine prayers, but really, can you get +187 hp with protection? No? didn't think so. Protection is good when it's good, but in PvE, it's a nono. You rely on enchants to heal, and enchants are only that good.
Now don't get me wrong, Protection prayers are great in PvP, but just don't use them in PvE.
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This, specifically, is where I knew you had no idea what you were talking about. Let's take an example from the Domain of Anguish, where monsters can hit for 500 damage a hit. I am a prot monk using prot spirit and shield of absorbtion, or whatever else, you are a healer.
Prot spirit blocks 90% of that 500 damage. That means every hit prevents 450 damage. There are plenty of monsters hitting. I'd like to see you TRY and outheal that. Note that bonders also use prot prayers, and they can reduce damage to nearly zero.
Other skills such as aegis are extremely useful in PvE.
Quote:
Heal Other
Healing Breeze †
Healing Hands [e]
Jameis Gaze
Orison Of Healing
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ROFL!
These are some of the least energy efficient heals in the game, aside from healing hands, which is a waste of an elite slot on a monk primary except for a very specific build.
You're wasting an elite slot to gain .3333 energy per second when Mantra of Recall or anything else gives you multiple times that. Please never play as a monk on my team. Thank you.
Quote:
Ethereal Light-Big nono, people there's a lot of monk crushers out there and a lot of AoE spammers in PvE.
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Extremely energy efficient, and in PvE (if you don't suck), getting hit is not usually an issue for a monk, at least not enough to matter for this skill.
Quote:
Heal Party-BAHHAHAHAHHAHAHAHAHAH nuff said. Too much energy for too little healing.
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BAHHAHAHAHHAHAHAHAHAH nuff said. It's like an Orison for the entire party for only 15 energy.
Quote:
Infuse Health-What's so great about healing him up and losing 10 energy just to have to heal yourself back up?
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The fact that this is the biggest single person heal in the game (at least unconditionally) makes you look like a tool. Infuse, as any good monk knows, is protection against spikes and massive pressure on one character.
Quote:
Boon Signet-29 health!?!? Come on if you're carrying this signet then you probably wont be carrying enchants
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Generally you use this for energy management, not healing...
Quote:
So use Mantra Of Resolve!
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It's called Mantra of RECALL. Mantra of Resolve is a stance that drains your energy and protects you from interupts.
In conclusion, please never post a guide on monking again, and try your "skills of preference" in areas that are moderately difficult. This guide is opinionated, makes blatently wrong statements about monking in general, and claims that amazing skills are bad, simply because you have no clue whatsoever how to use them.
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Feb 28, 2007, 01:47 AM // 01:47
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#25
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Desert Nomad
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Quote:
Originally Posted by «Ripskin
Lmao I'm even getting flamed by the admin
This just makes me want to stop using guru completely
But, oh wait, yeah, I don't care.
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I think it's more of a blunt way of saying you need to do a double take on yourself and realize you don't know...much of anything.
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Feb 28, 2007, 02:12 AM // 02:12
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#26
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Banned
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Quote:
Originally Posted by Wilhelm
That post is an absolute disgrace to the Monk Forum.
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THANK YOU VERY MUCH KIND SIR.
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Feb 28, 2007, 02:20 AM // 02:20
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#27
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Krytan Explorer
Join Date: Sep 2006
Guild: Xen of Onslaught
Profession: E/Me
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Quote:
Heal party is 100 health but it's 15 energy. And that's a drain
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Oh wait... let's do the math here. So 15 energy to heal everyone for 100 HP (That's 7 people in a standard party) v.s. Orison, which heals roughly the same amount (depending on divine favor levels) for 5 energy, single target.
5x7 = 35 energy.
15 < 35
Therefore:
Heal Party > Orison
P.S. if this was written for your guild, why post it here? And we can only hope that someone in your guild is still capable of monking after reading this or you'll be ranked 6000th in no time.
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Feb 28, 2007, 02:41 AM // 02:41
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#28
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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This is either:
a) trolling
b) blatant misinformation
Either way, there's no excuse for not closing this thread on-sight.
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Feb 28, 2007, 02:54 AM // 02:54
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#29
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Lion's Arch Merchant
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In addition to what others have posted:
Quote:
Originally Posted by «Ripskin
Ethereal Light-Big nono, people there's a lot of monk crushers out there and a lot of AoE spammers in PvE.
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As far as I know, Ethereal Light is not easily interrupted by AoE. Attacks only. It's a powerful heal, and the condition isn't over limiting seeing as PvE monks are generally more able to avoid damage than their counterparts in PvP. At least with proper battlefield positioning.
Quote:
Originally Posted by «Ripskin
Gift Of Health-Nope, healing prayers recharge for 6 seconds? gg.
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Synergises real well with Protection Prayers. Obviously not with a full Healing bar.
Quote:
Originally Posted by «Ripskin
Healers Covenent-The - 1-3 energy cost doesn't make up for the lack of 1 energy regen
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-1 regen is -0.333 energy per second. With high Healing Prayers, Healer's Covenant is only not worth it if you're casting only every 9-10 seconds. In most areas, monks will be casting a lot more. So yes, it is worth it.
Quote:
Originally Posted by «Ripskin
Healing Whisper-Yeah, but no. You have to get close, and it's only 80 health
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A more powerful heal than Orison with a not-too-annoying condition.
Quote:
Originally Posted by «Ripskin
Vigorous Spirit-Leave this for tank farming
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I've seen this used to great effect, even in high end areas. It's better than some of your listed 'good skills'.
Quote:
Originally Posted by «Ripskin
Energy Management isn't a topic really, there aren't any monk skills that give them. So use Mantra Of Resolve! Never leave home without it.
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There are monk skills with e-management. Indirect energy management includes skills like Signet of Devotion, Signet of Rejuvenation and Boon Signet. More direct e-management under the monk like include: Peace and Harmony, Boon Signet (again), Blessed Signet, Zealous Benediction, Healing Light, then several smiting skills as well as maintained enchantments. Besides, many monks use e-management skills from other professions, most notably mesmer.
May I suggest you read this thread. The first few posts discuss energy management in detail. It would seem there is more than enough for a topic on it.
I'm sure you were trying to help, but as LightningHell said you'd probably want to learn a bit more before posting guides to help others.
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Feb 28, 2007, 02:55 AM // 02:55
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#30
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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All that is coming from this thread is flaming and not discussion.
Closed.
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